Tim Aste


2017cv

Timothy is an award winning, multi-faceted game developer with over fifteen years of industry experience. He has shipped over 40 products ranging from AAA to casual with extensive experience leading successful game industry start-ups.

Whaler Studios

Founder (Creative Director)

Oversee all operations and aspects of the company including management of unannounced flagship title.

Spotkin

Cofounder (Art Director, Business Development)

Art direction for numerous mobile, social, and educational games including the best selling "Contraption Maker".

Responsible for company wide day to day operations, business development, and marketing until exit in 2013.

PushButton Labs

Cofounder (Art Director, Business Development)

Acquired by Disney Interactive (Playdom).

Company wide art direction for both the games and technology divisions. Additionally performed business development and oversaw marketing company wide.

Created some of the most successful Social Gaming titles to date including the 15MM+ user smash hit "Social City". Won "Best Social Network Game" at GDC Online 2010.

Post acquisition by Disney, primarily focused on managing large AAA art team and performing in an Executive Producer role for several social and mobile games until exit in late 2011.

GarageGames

Executive Producer

Acquired by IAC.

Post acquisition by IAC, coordinated art, design, testing and programming teams to deliver finished products on schedule. Launched multiple internally produced game titles during a transitional period for the company.

Additionally responsible for 3rd party developer relationships in the technology division of the company and strategic partnerships and licensing.

Exited company in the role of Executive Producer in late 2007.